Stanley's+Project+Page

**Web 2.0 Technologies**
refers to a perceived second generationn of web development and design, that facilitates communication, secure information sharing, interoperability, and collaboration on the World Wide Web. Web 2.0 concepts have led to the development and evolution of web-based communities, hosted services, and applications; such as social-networking sites, video-sharing sites, wikis, and blogs.

[|Blogger] - A website that lets you blog about anything. From the tv show you just saw to politics.

[|Delicious] - This website allows you to share and discover the best of the Web using the world's leading social bookmarking service.

[|Twitter -] - Twitter is a service for friends, family, and co–workers to communicate and stay connected through the exchange of quick, frequent answers to one simple question: What are you doing? [|Diigo] - Diigo is a powerful research tool and a knowledge-sharing community

Wikispaces - Wikis are simple web pages that groups, friends, and families can edit together

[|Facebook] - Facebook is a social utility that connects people with friends and others who work, study and live around them

[|Flickr] - Flickr is almost certainly the best online photo management and sharing application in the world.

**What id digital citizenship and why is it important?**
Digital Citizenship is knowing how to use technology appropriately and making sure everyone will be able to understand you by not using any slang. The main purpose is to help others and it is important because it means that no matter where you are from you can work together as a team. It means to be responsible

Flat Classroom Project
[|The Flat Classroom Project]is a global project using Web 2.0 tools to communicate and collaborate using materials from 'The World is Flat' by Thomas Friedman. During the project I was assigned to Globalization and Outsourcing to group 6c. My video for the project dealt with outsoucing and how it is taking over many businesses. The Flat Classroom Project was a greast opportunity to meet other people from all around the world. It taught me to work with other through the web and taught me not to judge a book by its cover.



While participating in the Flat Classroom Project, i did not have the chance to attend the [|Flat Classroom Conference]held in Doha, Qatar. I learned from the other menbers that attended about technology and about life. At the conference, people from all parts of the world attended and there was a lot of diversity. The members that attended told us that a lot of them were just like us and to not jump to conclusions. They told us not to judge a book by its cover. They also told us about videos they had to make that involved using technology and ideas from how the world is flat. The videos that each group made at Quatar were all very good and explained what the whole point of the flat classroom project was. Members got to vote on what they thought was the best video and i voted for [|Face Proverty]. Proverty is a big problem that needs to be solved and the cause of many deaths in the 3rd world. Selling bands for the hungry people is a good ways to help them. If I had to change something, I might lower the price to $2 instead.
 * Flat Classroom Project Conference**

**NetGenEd Project**
The NetGenEd is how the next gnereation is adjusting and being run by technology. If you are not fimilar with technology, then you are being left behind. The Horizon Report is a long running research project that seeks to identify and describe emerging technologies likely to have a large impact on learning, teaching, research, or creative expression within learning focused organizations. In the project, I participated in Geo Everything and dealt with scrutiny and geo technologies. Geo-everything is in basic terms, giving everything a location, and being able to see where a person, place, or thing currently is. Geo-Everything is frequently used in classrooms, such as [|Google Earth], [|Google Maps], [|itouch apps], and [|geolocating cameras]. It flattens the world and helps students get a better prospective of different cultures. Geo-Everything relies on the Internet, and it is what the Net Gen depends on for collaboration, social networking, and research. Visual learning is very important in this generation and is proven to help children and teenagers to learn better. By showing the pictures of the trip, gives the other students in the class a better idea of the geography. The teacher may also be able to give a lesson in class about the area the student had visited and also show satilite imagery of the specific location. The teacher could also use other programs that show visual imagery of the geography to show more specifics such as land masses, bodies of water, buildings, and other geography that may be important to the teacher's lesson. Geo everything impacts business in a way that [|GPS] devices, [|laptops], and [|cell phones] have the ability to use information from [|GPS satellites] to find out where they are, and have better communication. This can be used to get directions to a destination, or to show people a destination.My videos dealt with the geo technologies in the world such as GPS, satelites, cell phones and cameras among other things. The Net Gend impacted me by showing me just how important technology is and how we need to know how it works. It taught me that technology is the future.

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